Defined in file cn3d.asn
C++ class: CCn3d_view_settings

Cn3d-view-settings ::= SEQUENCE {
    camera-distance REAL,       -- camera on +Z axis this distance from origin
    camera-angle-rad REAL,      -- camera angle
    camera-look-at-X REAL,      -- X,Y of point in Z=0 plane camera points at
    camera-look-at-Y REAL,
    camera-clip-near REAL,      -- distance of clipping planes from camera
    camera-clip-far REAL,
    matrix Cn3d-GL-matrix,      -- transformation of objects in the scene
    rotation-center Cn3d-vector -- center of rotation of whole scene