97 m_Mathbackground.erase();
109 ResetMathbackground();
125 info->SetRandomOrder(
true);
126 info->CodeVersion(22400);
127 info->DataSpec(ncbi::EDataSpec::eXSD);
150 (*m_Attlist).Reset();
168 SET_NAMESPACE(
"http://www.w3.org/1998/Math/MathML")->SetNsQualified(
true);
172 info->CodeVersion(22400);
173 info->DataSpec(ncbi::EDataSpec::eXSD);
User-defined methods of the data storage class.
BEGIN_NAMED_BASE_CLASS_INFO("malignmark", CMalignmark)
BEGIN_NAMED_ENUM_IN_INFO("", CMalignmark_Base::C_Attlist::, EAttlist_edge, false)
BEGIN_NAMED_CLASS_INFO("", CMalignmark_Base::C_Attlist)
#define MEMBER_PTR(MemberName)
#define SET_ENUM_INTERNAL_NAME(OwnerName, MemberName)
#define ADD_NAMED_NULL_MEMBER(MemberAlias, TypeMacro, TypeMacroArgs)
#define ADD_NAMED_REF_MEMBER(MemberAlias, MemberName, ClassName)
#define SET_ENUM_MODULE(ModuleName)
#define ADD_NAMED_STD_MEMBER(MemberAlias, MemberName)
#define SET_CLASS_MODULE(ModuleName)
#define SET_NAMESPACE(name)
#define ADD_NAMED_ENUM_MEMBER(MemberAlias, MemberName, EnumName)
#define ADD_ENUM_VALUE(EnumValueName, EnumValueValue)
#define SET_INTERNAL_NAME(OwnerName, MemberName)
bool IsAllocatedInPool(void) const THROWS_NONE
Check if object is allocated in memory pool (not system heap)
#define END_NCBI_SCOPE
End previously defined NCBI scope.
#define BEGIN_NCBI_SCOPE
Define ncbi namespace.
void SetMalignmark(void)
Set NULL data member (assign 'NULL' value to Malignmark data member).
void Reset(void)
Reset the whole object.
void ResetId(void)
Reset Id data member.
virtual ~CMalignmark_Base(void)
void ResetMathcolor(void)
Reset Mathcolor data member.
void ResetStyle(void)
Reset Style data member.
void ResetMathbackground(void)
Reset Mathbackground data member.
void ResetXref(void)
Reset Xref data member.
void ResetMalignmark(void)
Reset Malignmark data member.
void ResetHref(void)
Reset Href data member.
TAttlist & SetAttlist(void)
Assign a value to Attlist data member.
void ResetAttlist(void)
Reset Attlist data member.
CRef< TAttlist > m_Attlist
void ResetClass(void)
Reset Class data member.
virtual void Reset(void)
Reset the whole object.
const GenericPointer< typename T::ValueType > T2 value