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| C_Location (void) |
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| ~C_Location (void) |
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| DECLARE_INTERNAL_TYPE_INFO () |
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void | Reset (void) |
| Reset the whole object. More...
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void | ResetSelection (void) |
| Reset the selection (set it to e_not_set). More...
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E_Choice | Which (void) const |
| Which variant is currently selected. More...
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void | CheckSelected (E_Choice index) const |
| Verify selection, throw exception if it differs from the expected. More...
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void | ThrowInvalidSelection (E_Choice index) const |
| Throw 'InvalidSelection' exception. More...
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void | Select (E_Choice index, EResetVariant reset=eDoResetVariant) |
| Select the requested variant if needed. More...
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void | Select (E_Choice index, EResetVariant reset, CObjectMemoryPool *pool) |
| Select the requested variant if needed, allocating CObject variants from memory pool. More...
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bool | IsSubgraph (void) const |
| Check if variant Subgraph is selected. More...
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const TSubgraph & | GetSubgraph (void) const |
| Get the variant data. More...
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TSubgraph & | SetSubgraph (void) |
| Select the variant. More...
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void | SetSubgraph (TSubgraph &value) |
| Select the variant and set its data. More...
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bool | IsRegion (void) const |
| Check if variant Region is selected. More...
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const TRegion & | GetRegion (void) const |
| Get the variant data. More...
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TRegion & | SetRegion (void) |
| Select the variant. More...
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void | SetRegion (TRegion &value) |
| Select the variant and set its data. More...
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bool | IsAlignment (void) const |
| Check if variant Alignment is selected. More...
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const TAlignment & | GetAlignment (void) const |
| Get the variant data. More...
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TAlignment & | SetAlignment (void) |
| Select the variant. More...
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void | SetAlignment (TAlignment &value) |
| Select the variant and set its data. More...
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bool | IsInteraction (void) const |
| Check if variant Interaction is selected. More...
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const TInteraction & | GetInteraction (void) const |
| Get the variant data. More...
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TInteraction & | SetInteraction (void) |
| Select the variant. More...
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void | SetInteraction (TInteraction &value) |
| Select the variant and set its data. More...
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bool | IsSimilarity (void) const |
| Check if variant Similarity is selected. More...
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const TSimilarity & | GetSimilarity (void) const |
| Get the variant data. More...
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TSimilarity & | SetSimilarity (void) |
| Select the variant. More...
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void | SetSimilarity (TSimilarity &value) |
| Select the variant and set its data. More...
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bool | IsIndirect (void) const |
| Check if variant Indirect is selected. More...
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const TIndirect & | GetIndirect (void) const |
| Get the variant data. More...
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TIndirect & | SetIndirect (void) |
| Select the variant. More...
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void | SetIndirect (TIndirect &value) |
| Select the variant and set its data. More...
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| CSerialObject (void) |
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virtual | ~CSerialObject (void) |
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virtual const CTypeInfo * | GetThisTypeInfo (void) const =0 |
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virtual void | Assign (const CSerialObject &source, ESerialRecursionMode how=eRecursive) |
| Set object to copy of another one. More...
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virtual bool | Equals (const CSerialObject &object, ESerialRecursionMode how=eRecursive) const |
| Check if both objects contain the same values. More...
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virtual void | DebugDump (CDebugDumpContext ddc, unsigned int depth) const |
| Define method for dumping debug information. More...
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void | ThrowUnassigned (TMemberIndex index) const |
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void | ThrowUnassigned (TMemberIndex index, const char *file_name, int file_line) const |
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bool | HasNamespaceName (void) const |
| Check if object data type has namespace name. More...
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const string & | GetNamespaceName (void) const |
| Get namespace name. More...
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bool | HasNamespacePrefix (void) const |
| Check if data type has namespace prefix. More...
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const string & | GetNamespacePrefix (void) const |
| Get namespace prefix. More...
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| CObject (void) |
| Constructor. More...
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| CObject (const CObject &src) |
| Copy constructor. More...
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virtual | ~CObject (void) |
| Destructor. More...
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CObject & | operator= (const CObject &src) THROWS_NONE |
| Assignment operator. More...
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bool | CanBeDeleted (void) const THROWS_NONE |
| Check if object can be deleted. More...
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bool | IsAllocatedInPool (void) const THROWS_NONE |
| Check if object is allocated in memory pool (not system heap) More...
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bool | Referenced (void) const THROWS_NONE |
| Check if object is referenced. More...
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bool | ReferencedOnlyOnce (void) const THROWS_NONE |
| Check if object is referenced only once. More...
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void | AddReference (void) const |
| Add reference to object. More...
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void | RemoveReference (void) const |
| Remove reference to object. More...
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void | ReleaseReference (void) const |
| Remove reference without deleting object. More...
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virtual void | DoNotDeleteThisObject (void) |
| Mark this object as not allocated in heap – do not delete this object. More...
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virtual void | DoDeleteThisObject (void) |
| Mark this object as allocated in heap – object can be deleted. More...
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void * | operator new (size_t size) |
| Define new operator for memory allocation. More...
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void * | operator new[] (size_t size) |
| Define new[] operator for 'array' memory allocation. More...
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void | operator delete (void *ptr) |
| Define delete operator for memory deallocation. More...
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void | operator delete[] (void *ptr) |
| Define delete[] operator for memory deallocation. More...
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void * | operator new (size_t size, void *place) |
| Define new operator. More...
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void | operator delete (void *ptr, void *place) |
| Define delete operator. More...
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void * | operator new (size_t size, CObjectMemoryPool *place) |
| Define new operator using memory pool. More...
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void | operator delete (void *ptr, CObjectMemoryPool *place) |
| Define delete operator. More...
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| CDebugDumpable (void) |
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virtual | ~CDebugDumpable (void) |
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void | DebugDumpText (ostream &out, const string &bundle, unsigned int depth) const |
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void | DebugDumpFormat (CDebugDumpFormatter &ddf, const string &bundle, unsigned int depth) const |
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void | DumpToConsole (void) const |
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