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| CChem_graph_interaction_Base (void) |
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virtual | ~CChem_graph_interaction_Base (void) |
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| DECLARE_INTERNAL_TYPE_INFO () |
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bool | IsSetType (void) const |
| Check if a value has been assigned to Type data member. More...
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bool | CanGetType (void) const |
| Check if it is safe to call GetType method. More...
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void | ResetType (void) |
| Reset Type data member. More...
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TType | GetType (void) const |
| Get the Type member data. More...
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void | SetType (TType value) |
| Assign a value to Type data member. More...
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TType & | SetType (void) |
| Assign a value to Type data member. More...
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bool | IsSetDistance_threshold (void) const |
| Check if a value has been assigned to Distance_threshold data member. More...
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bool | CanGetDistance_threshold (void) const |
| Check if it is safe to call GetDistance_threshold method. More...
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void | ResetDistance_threshold (void) |
| Reset Distance_threshold data member. More...
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const TDistance_threshold & | GetDistance_threshold (void) const |
| Get the Distance_threshold member data. More...
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void | SetDistance_threshold (TDistance_threshold &value) |
| Assign a value to Distance_threshold data member. More...
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TDistance_threshold & | SetDistance_threshold (void) |
| Assign a value to Distance_threshold data member. More...
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bool | IsSetInteractors (void) const |
| Check if a value has been assigned to Interactors data member. More...
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bool | CanGetInteractors (void) const |
| Check if it is safe to call GetInteractors method. More...
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void | ResetInteractors (void) |
| Reset Interactors data member. More...
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const TInteractors & | GetInteractors (void) const |
| Get the Interactors member data. More...
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TInteractors & | SetInteractors (void) |
| Assign a value to Interactors data member. More...
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bool | IsSetResidue_contacts (void) const |
| Check if a value has been assigned to Residue_contacts data member. More...
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bool | CanGetResidue_contacts (void) const |
| Check if it is safe to call GetResidue_contacts method. More...
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void | ResetResidue_contacts (void) |
| Reset Residue_contacts data member. More...
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const TResidue_contacts & | GetResidue_contacts (void) const |
| Get the Residue_contacts member data. More...
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TResidue_contacts & | SetResidue_contacts (void) |
| Assign a value to Residue_contacts data member. More...
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bool | IsSetAtom_contacts (void) const |
| Check if a value has been assigned to Atom_contacts data member. More...
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bool | CanGetAtom_contacts (void) const |
| Check if it is safe to call GetAtom_contacts method. More...
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void | ResetAtom_contacts (void) |
| Reset Atom_contacts data member. More...
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const TAtom_contacts & | GetAtom_contacts (void) const |
| Get the Atom_contacts member data. More...
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TAtom_contacts & | SetAtom_contacts (void) |
| Assign a value to Atom_contacts data member. More...
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bool | IsSetAtom_distance (void) const |
| Check if a value has been assigned to Atom_distance data member. More...
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bool | CanGetAtom_distance (void) const |
| Check if it is safe to call GetAtom_distance method. More...
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void | ResetAtom_distance (void) |
| Reset Atom_distance data member. More...
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const TAtom_distance & | GetAtom_distance (void) const |
| Get the Atom_distance member data. More...
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TAtom_distance & | SetAtom_distance (void) |
| Assign a value to Atom_distance data member. More...
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virtual void | Reset (void) |
| Reset the whole object. More...
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| CSerialObject (void) |
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virtual | ~CSerialObject (void) |
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virtual const CTypeInfo * | GetThisTypeInfo (void) const =0 |
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virtual void | Assign (const CSerialObject &source, ESerialRecursionMode how=eRecursive) |
| Set object to copy of another one. More...
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virtual bool | Equals (const CSerialObject &object, ESerialRecursionMode how=eRecursive) const |
| Check if both objects contain the same values. More...
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virtual void | DebugDump (CDebugDumpContext ddc, unsigned int depth) const |
| Define method for dumping debug information. More...
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void | ThrowUnassigned (TMemberIndex index) const |
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void | ThrowUnassigned (TMemberIndex index, const char *file_name, int file_line) const |
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bool | HasNamespaceName (void) const |
| Check if object data type has namespace name. More...
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const string & | GetNamespaceName (void) const |
| Get namespace name. More...
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bool | HasNamespacePrefix (void) const |
| Check if data type has namespace prefix. More...
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const string & | GetNamespacePrefix (void) const |
| Get namespace prefix. More...
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| CObject (void) |
| Constructor. More...
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| CObject (const CObject &src) |
| Copy constructor. More...
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virtual | ~CObject (void) |
| Destructor. More...
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CObject & | operator= (const CObject &src) THROWS_NONE |
| Assignment operator. More...
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bool | CanBeDeleted (void) const THROWS_NONE |
| Check if object can be deleted. More...
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bool | IsAllocatedInPool (void) const THROWS_NONE |
| Check if object is allocated in memory pool (not system heap) More...
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bool | Referenced (void) const THROWS_NONE |
| Check if object is referenced. More...
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bool | ReferencedOnlyOnce (void) const THROWS_NONE |
| Check if object is referenced only once. More...
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void | AddReference (void) const |
| Add reference to object. More...
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void | RemoveReference (void) const |
| Remove reference to object. More...
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void | ReleaseReference (void) const |
| Remove reference without deleting object. More...
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virtual void | DoNotDeleteThisObject (void) |
| Mark this object as not allocated in heap – do not delete this object. More...
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virtual void | DoDeleteThisObject (void) |
| Mark this object as allocated in heap – object can be deleted. More...
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void * | operator new (size_t size) |
| Define new operator for memory allocation. More...
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void * | operator new[] (size_t size) |
| Define new[] operator for 'array' memory allocation. More...
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void | operator delete (void *ptr) |
| Define delete operator for memory deallocation. More...
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void | operator delete[] (void *ptr) |
| Define delete[] operator for memory deallocation. More...
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void * | operator new (size_t size, void *place) |
| Define new operator. More...
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void | operator delete (void *ptr, void *place) |
| Define delete operator. More...
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void * | operator new (size_t size, CObjectMemoryPool *place) |
| Define new operator using memory pool. More...
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void | operator delete (void *ptr, CObjectMemoryPool *place) |
| Define delete operator. More...
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| CDebugDumpable (void) |
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virtual | ~CDebugDumpable (void) |
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void | DebugDumpText (ostream &out, const string &bundle, unsigned int depth) const |
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void | DebugDumpFormat (CDebugDumpFormatter &ddf, const string &bundle, unsigned int depth) const |
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void | DumpToConsole (void) const |
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