NCBI C++ ToolKit
Public Member Functions | Protected Member Functions | Protected Attributes | List of all members
CGlVboNode Class Reference

Search Toolkit Book for CGlVboNode

CGlVboNode A rendering node that holds a vertex buffer object. More...

#include <gui/opengl/glvbonode.hpp>

+ Inheritance diagram for CGlVboNode:
+ Collaboration diagram for CGlVboNode:

Public Member Functions

 CGlVboNode ()
 Buffers are initially NULL and draw mode is not set. More...
 
 CGlVboNode (GLenum draw_mode)
 
virtual ~CGlVboNode ()
 Delete all buffers. More...
 
void SetVBOGeom (IVboGeom *geom)
 Set/get geometry object. These can be shared between nodes. More...
 
void SetVBOGeom (GLenum drawMode)
 
CIRef< IVboGeomGetVBOGeom ()
 
size_t GetVertexCount () const
 
GLenum GetDrawMode () const
 Return the current drawing mode (e.g. More...
 
IVboGeom::EVertexFormat GetVertexFormat () const
 
IVboGeom::ESecondaryFormat GetSecondaryFormat () const
 
void SetVertexBuffer2D (const vector< CVect2< float > > &data)
 
void GetVertexBuffer2D (vector< CVect2< float > > &data) const
 
void SetVertexBuffer3D (const vector< CVect3< float > > &data)
 
void GetVertexBuffer3D (vector< CVect3< float > > &data) const
 
void SetColorBuffer (const vector< CRgbaColor > &data)
 
void GetColorBuffer (vector< CRgbaColor > &data) const
 
void SetColorBufferUC (const vector< CVect4< unsigned char > > &data)
 
void GetColorBufferUC (vector< CVect4< unsigned char > > &data) const
 
void SetTexCoordBuffer1D (const vector< float > &data)
 
void GetTexCoordBuffer1D (vector< float > &data) const
 
void SetTexCoordBuffer (const vector< CVect2< float > > &data)
 
void GetTexCoordBuffer (vector< CVect2< float > > &data) const
 
void Get2DVertexBuffer (std::vector< CVect2< float > > &verts) const
 
bool GetColors (std::vector< CRgbaColor > &colors, bool is_greyscale) const
 
bool GetDefaultColor (CRgbaColor &default_color, bool is_greyscale) const
 Return default color from node in default_color. More...
 
- Public Member Functions inherited from CGlRenderNode
 CGlRenderNode ()
 ctor More...
 
virtual void Render ()
 Set state and call x_Render() to render geometry. More...
 
void SetState (CGlState *state)
 Set/get current OpenGL state. More...
 
CGlStateGetState ()
 
CGlState constGetState () const
 
void SetVisible (bool b)
 Set/get node visibility. More...
 
bool IsVisible () const
 
void SkipTarget (ERenderTarget target, bool skip)
 Turn off visibility for individual render targets. More...
 
bool IsSkipped (ERenderTarget target) const
 
void SetDefaultPosition ()
 Set 1 transformation and have it be the identity matrix. More...
 
void SetPosition (const CMatrix4< float > &mat)
 Set 1 transformation and have it be "mat". More...
 
void AddPosition (const CMatrix4< float > &mat)
 Add a new position. More...
 
void SetRotationZ (float a)
 Apply scale-dependent rotation (radians) around z (to all instances) More...
 
void SetPixelOffset (const CVect2< float > &off)
 Set/Get offset in pixels. More...
 
CVect2< float > GetPixelOffset () const
 
vector< CMatrix4< float > > & GetPositions ()
 return the current set of transformations for thisnode More...
 
void ClearPositions ()
 
CMatrix4< float > GetTransformedPosition (size_t idx)
 return the position with rotation and pixel offset baked in More...
 
- Public Member Functions inherited from CGlObject
 CGlObject ()
 
 CGlObject (const string &name)
 
void SetName (const string &name)
 
string GetName () const
 
- Public Member Functions inherited from CObject
 CObject (void)
 Constructor. More...
 
 CObject (const CObject &src)
 Copy constructor. More...
 
virtual ~CObject (void)
 Destructor. More...
 
CObjectoperator= (const CObject &src) THROWS_NONE
 Assignment operator. More...
 
bool CanBeDeleted (void) const THROWS_NONE
 Check if object can be deleted. More...
 
bool IsAllocatedInPool (void) const THROWS_NONE
 Check if object is allocated in memory pool (not system heap) More...
 
bool Referenced (void) const THROWS_NONE
 Check if object is referenced. More...
 
bool ReferencedOnlyOnce (void) const THROWS_NONE
 Check if object is referenced only once. More...
 
void AddReference (void) const
 Add reference to object. More...
 
void RemoveReference (void) const
 Remove reference to object. More...
 
void ReleaseReference (void) const
 Remove reference without deleting object. More...
 
virtual void DoNotDeleteThisObject (void)
 Mark this object as not allocated in heap – do not delete this object. More...
 
virtual void DoDeleteThisObject (void)
 Mark this object as allocated in heap – object can be deleted. More...
 
void * operator new (size_t size)
 Define new operator for memory allocation. More...
 
void * operator new[] (size_t size)
 Define new[] operator for 'array' memory allocation. More...
 
void operator delete (void *ptr)
 Define delete operator for memory deallocation. More...
 
void operator delete[] (void *ptr)
 Define delete[] operator for memory deallocation. More...
 
void * operator new (size_t size, void *place)
 Define new operator. More...
 
void operator delete (void *ptr, void *place)
 Define delete operator. More...
 
void * operator new (size_t size, CObjectMemoryPool *place)
 Define new operator using memory pool. More...
 
void operator delete (void *ptr, CObjectMemoryPool *place)
 Define delete operator. More...
 
virtual void DebugDump (CDebugDumpContext ddc, unsigned int depth) const
 Define method for dumping debug information. More...
 
- Public Member Functions inherited from CDebugDumpable
 CDebugDumpable (void)
 
virtual ~CDebugDumpable (void)
 
void DebugDumpText (ostream &out, const string &bundle, unsigned int depth) const
 
void DebugDumpFormat (CDebugDumpFormatter &ddf, const string &bundle, unsigned int depth) const
 
void DumpToConsole (void) const
 

Protected Member Functions

virtual void x_Render ()
 Render VBO(s) More...
 
- Protected Member Functions inherited from CObject
virtual void DeleteThis (void)
 Virtual method "deleting" this object. More...
 

Protected Attributes

CIRef< IVboGeomm_VBOGeom
 subclass for vboset representing point, line, tri or quad geometry More...
 
- Protected Attributes inherited from CGlRenderNode
bool m_Visible
 If false, do not render node contents. More...
 
vector< ERenderTargetm_SkippedTargets
 Set of rendering targets for which this node will not be rendered even if m_Visible is true. More...
 
CRef< CGlStatem_State
 OpenGL state. More...
 
vector< CMatrix4< float > > m_Positions
 Set of positions (transformations) at which to render this node. More...
 
CVect2< float > m_PixelOffset
 Pixel offset to apply to object. More...
 
float m_RotAngleZ
 Optional rotation angle to rotate object around Z axis. More...
 
- Protected Attributes inherited from CGlObject
string m_Name
 Object name. More...
 

Additional Inherited Members

- Public Types inherited from CObject
enum  EAllocFillMode { eAllocFillNone = 1 , eAllocFillZero , eAllocFillPattern }
 Control filling of newly allocated memory. More...
 
typedef CObjectCounterLocker TLockerType
 Default locker type for CRef. More...
 
typedef atomic< Uint8TCounter
 Counter type is CAtomiCounter. More...
 
typedef Uint8 TCount
 Alias for value type of counter. More...
 
- Static Public Member Functions inherited from CObject
static NCBI_XNCBI_EXPORT void ThrowNullPointerException (void)
 Define method to throw null pointer exception. More...
 
static NCBI_XNCBI_EXPORT void ThrowNullPointerException (const type_info &type)
 
static EAllocFillMode GetAllocFillMode (void)
 
static void SetAllocFillMode (EAllocFillMode mode)
 
static void SetAllocFillMode (const string &value)
 Set mode from configuration parameter value. More...
 
- Static Public Member Functions inherited from CDebugDumpable
static void EnableDebugDump (bool on)
 
- Static Public Attributes inherited from CObject
static const TCount eCounterBitsCanBeDeleted = 1 << 0
 Define possible object states. More...
 
static const TCount eCounterBitsInPlainHeap = 1 << 1
 Heap signature was found. More...
 
static const TCount eCounterBitsPlaceMask
 Mask for 'in heap' state flags. More...
 
static const int eCounterStep = 1 << 2
 Skip over the "in heap" bits. More...
 
static const TCount eCounterValid = TCount(1) << (sizeof(TCount) * 8 - 2)
 Minimal value for valid objects (reference counter is zero) Must be a single bit value. More...
 
static const TCount eCounterStateMask
 Valid object, and object in heap. More...
 

Detailed Description

CGlVboNode A rendering node that holds a vertex buffer object.

The vbo object includes both the vertices themselves as well as any associated attributes like color, texture coords etc.

Definition at line 63 of file glvbonode.hpp.


The documentation for this class was generated from the following files:
Modified on Wed Feb 21 09:54:40 2024 by modify_doxy.py rev. 669887