NCBI C++ ToolKit
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IServer_MessageHandler Class Referenceabstract

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IServer_MessageHandler:: More...

#include <connect/server.hpp>

+ Inheritance diagram for IServer_MessageHandler:
+ Collaboration diagram for IServer_MessageHandler:

Public Member Functions

 IServer_MessageHandler ()
 
virtual ~IServer_MessageHandler ()
 
virtual void OnRead (void)
 The client has just sent data. More...
 
virtual int CheckMessage (BUF *buffer, const void *data, size_t size)=0
 
virtual void OnMessage (BUF buffer)=0
 
- Public Member Functions inherited from IServer_ConnectionHandler
virtual ~IServer_ConnectionHandler ()
 
virtual EIO_Event GetEventsToPollFor (const CTime **) const
 Following three methods are guaranteed to be called NOT at the same time as On*, so if you implement them you should not guard the variables which they can use with mutexes. More...
 
virtual const STimeoutGetTimeout (void)
 Returns the timeout for this connection. More...
 
virtual bool IsOpen (void)
 Returns connection handler's perception of whether we open or not. More...
 
virtual bool IsReadyToProcess (void) const
 Returns the handler's readiness to process input data or to write some output data. More...
 
virtual void OnOpen (void)=0
 Runs in response to an external event [asynchronous]. More...
 
virtual void OnWrite (void)=0
 The client is ready to receive data. More...
 
virtual void OnClose (EClosePeer)
 The connection has closed (with information on type of closing) More...
 
virtual void OnTimeout (void)
 Runs when a client has been idle for too long, prior to closing the connection [synchronous]. More...
 
virtual void OnTimer (void)
 This method is called at the moment in time specified earlier by the alarm_time parameter of the GetEventsToPollFor method [synchronous]. More...
 
virtual void OnOverflow (EOverflowReason)
 Runs when there are insufficient resources to queue a connection, prior to closing it. More...
 
virtual void OnError (const string &)
 Runs when a socket error is detected. More...
 
CSocketGetSocket (void)
 Get underlying socket. More...
 
void SetSocket (CSocket *socket)
 

Private Attributes

BUF m_Buffer
 

Additional Inherited Members

- Public Types inherited from IServer_ConnectionHandler
enum  EClosePeer { eOurClose , eClientClose }
 Type of connection closing. More...
 

Detailed Description

IServer_MessageHandler::

TODO:

Definition at line 311 of file server.hpp.


The documentation for this class was generated from the following files:
Modified on Fri Apr 12 17:22:46 2024 by modify_doxy.py rev. 669887