Query execution environment holds the function registry and the execution context.
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| CQueryExec () |
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virtual | ~CQueryExec () |
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void | AddFunc (CQueryParseNode::EType func_type, CQueryFunctionBase *func) |
| Register function implementation. More...
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void | AddImplicitSearchFunc (CQueryFunctionBase *func) |
| This is a callback for implicit search nodes Our syntax allows queries like (a=1) AND "search_term" Execution recognises "search_term" connected with logical operation represents a special case. More...
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CQueryFunctionBase * | GetImplicitSearchFunc () |
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CQueryFunctionBase * | GetFunc (CQueryParseNode::EType func_type) |
| Return query function pointer (if registered). More...
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virtual void | CallFunction (const string &name, CQueryParseTree::TNode &node) |
| Extend this function to look up and invoke functions that appear in the query. More...
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virtual void | Evaluate (CQueryParseTree &qtree) |
| Run query tree evaluation. More...
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virtual void | Evaluate (CQueryParseTree &qtree, CQueryParseTree::TNode &node) |
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virtual bool | ResolveIdentifier (const std::string &, bool &) |
| If query has an identifier, this will resolve it in an application-specific way. More...
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virtual bool | ResolveIdentifier (const std::string &, Int8 &) |
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virtual bool | ResolveIdentifier (const std::string &, double &) |
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virtual bool | ResolveIdentifier (const std::string &, std::string &) |
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virtual bool | ResolveIdentifier (const TFieldID &, bool &) |
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virtual bool | ResolveIdentifier (const TFieldID &, Int8 &) |
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virtual bool | ResolveIdentifier (const TFieldID &, double &) |
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virtual bool | ResolveIdentifier (const TFieldID &, std::string &) |
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virtual bool | HasIdentifier (const std::string &) |
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virtual TFieldID | GetIdentifier (const std::string &) |
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virtual CQueryParseNode::EType | IdentifierType (const std::string &) |
| Some applications may know the type of an identifier. More...
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virtual void | EvalStart () |
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virtual bool | EvalNext (CQueryParseTree &) |
| Move to (iterate) to next entry. More...
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virtual bool | EvalComplete () |
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int | GetQueriedCount () const |
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int | GetExceptionCount () const |
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| CObject (void) |
| Constructor. More...
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| CObject (const CObject &src) |
| Copy constructor. More...
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virtual | ~CObject (void) |
| Destructor. More...
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CObject & | operator= (const CObject &src) THROWS_NONE |
| Assignment operator. More...
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bool | CanBeDeleted (void) const THROWS_NONE |
| Check if object can be deleted. More...
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bool | IsAllocatedInPool (void) const THROWS_NONE |
| Check if object is allocated in memory pool (not system heap) More...
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bool | Referenced (void) const THROWS_NONE |
| Check if object is referenced. More...
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bool | ReferencedOnlyOnce (void) const THROWS_NONE |
| Check if object is referenced only once. More...
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void | AddReference (void) const |
| Add reference to object. More...
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void | RemoveReference (void) const |
| Remove reference to object. More...
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void | ReleaseReference (void) const |
| Remove reference without deleting object. More...
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virtual void | DoNotDeleteThisObject (void) |
| Mark this object as not allocated in heap – do not delete this object. More...
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virtual void | DoDeleteThisObject (void) |
| Mark this object as allocated in heap – object can be deleted. More...
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void * | operator new (size_t size) |
| Define new operator for memory allocation. More...
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void * | operator new[] (size_t size) |
| Define new[] operator for 'array' memory allocation. More...
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void | operator delete (void *ptr) |
| Define delete operator for memory deallocation. More...
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void | operator delete[] (void *ptr) |
| Define delete[] operator for memory deallocation. More...
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void * | operator new (size_t size, void *place) |
| Define new operator. More...
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void | operator delete (void *ptr, void *place) |
| Define delete operator. More...
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void * | operator new (size_t size, CObjectMemoryPool *place) |
| Define new operator using memory pool. More...
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void | operator delete (void *ptr, CObjectMemoryPool *place) |
| Define delete operator. More...
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virtual void | DebugDump (CDebugDumpContext ddc, unsigned int depth) const |
| Define method for dumping debug information. More...
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| CDebugDumpable (void) |
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virtual | ~CDebugDumpable (void) |
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void | DebugDumpText (ostream &out, const string &bundle, unsigned int depth) const |
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void | DebugDumpFormat (CDebugDumpFormatter &ddf, const string &bundle, unsigned int depth) const |
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void | DumpToConsole (void) const |
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Query execution environment holds the function registry and the execution context.
Execution context is vaguely defined term, it can be anything query functions need: open files, databases, network connections, pools of threads, etc.
Query execution consists of distinct several phases:
1.Construction of execution environment
All function implementations are registered in CQueryExec
2.Query parsing (see CQueryParseTree). This step transforms query (string)
into query tree, the tree reflects operations precedence
3.Parsing tree validation and transformation (optional)
4.Query execution-evaluation. Execution engine traverses the query tree calling
appropriate functions to do expression(query tree node) evaluation.
Execution results for every tree node are stored in the tree as user
objects (classes derived from IQueryParseUserObject).
Definition at line 143 of file query_exec.hpp.