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CRenderVector Class Reference

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#include <gui/opengl/render_vector.hpp>

+ Inheritance diagram for CRenderVector:
+ Collaboration diagram for CRenderVector:

Classes

struct  Matrix
 

Public Member Functions

 CRenderVector ()
 
virtual void PushAttrib (GLbitfield mask)
 
virtual void PopAttrib ()
 
virtual void Enable (GLenum glstate)
 
virtual void Disable (GLenum glstate)
 glDisable() More...
 
virtual void LineWidth (GLfloat w)
 Set line width for drawing: glLineWidth() More...
 
virtual void PointSize (GLfloat s)
 Set point size for drawing: glPointSize() More...
 
virtual void ShadeModel (GLenum mode)
 Set shade model for default lighting: glShadeModel(GL_FLAT or GL_SMOOTH) More...
 
virtual void Scissor (GLint x, GLint y, GLsizei width, GLsizei height)
 Set clipping window: glScissor(x,y,width,height) More...
 
virtual void ColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)
 Color{3,4}{f,d}{v} commands are defined above.... More...
 
virtual void PolygonMode (GLenum face, GLenum mode)
 Set the polygon rasterization mode. More...
 
virtual void LineStipple (GLint factor, GLushort pattern)
 Set line stipple pattern: glLineStipple(). Deprecated in gl 3.2+. More...
 
virtual void PolygonStipple (GLubyte *mask)
 Set polygon stipple pattern: glPolygonStipple(). Deprecated in gl 3.2+. More...
 
virtual void BlendFunc (GLenum sfactor, GLenum dfactor)
 Options to be used when GL_BLEND is enabled. More...
 
virtual void TexEnvi (GLenum target, GLenum pname, GLint param)
 
virtual void BlendFuncSeparate (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha)
 
virtual void LineJoinStyle (IGlState::ELineJoinStyle s)
 PDF-specific rendering state. More...
 
virtual void LineCapStyle (IGlState::ELineCapStyle c)
 Set line cap ending style (pdf only) More...
 
virtual void PdfShadeStyle (IGlState::EPdfShadeStyle s)
 Set (override defualt) shading style for polygons. More...
 
virtual void UseProgram (GLuint)
 For shaders. Only works with OpenGL 2.0+. More...
 
virtual void MatrixMode (GLenum mode)
 
virtual void PushMatrix ()
 
virtual void PopMatrix ()
 
virtual void LoadIdentity ()
 
virtual void LoadMatrixf (const GLfloat *m)
 
virtual void LoadMatrixd (const GLdouble *m)
 
virtual CMatrix4< float > GetModelViewMatrix () const
 
virtual CMatrix4< float > GetProjectionMatrix () const
 
virtual void GetModelViewMatrix (GLdouble *m) const
 
virtual void GetProjectionMatrix (GLdouble *m) const
 
virtual void Rotated (GLdouble angle, GLdouble x, GLdouble y, GLdouble z)
 
virtual void Rotatef (GLfloat angle, GLfloat x, GLfloat y, GLfloat z)
 
virtual void Scaled (GLdouble x, GLdouble y, GLdouble z)
 
virtual void Scalef (GLfloat x, GLfloat y, GLfloat z)
 
virtual void Translated (GLdouble x, GLdouble y, GLdouble z)
 
virtual void Translatef (GLfloat x, GLfloat y, GLfloat z)
 
virtual void Ortho (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble nearVal, GLdouble farVal)
 
virtual TModelUnit GetMetric (const CGlTextureFont *font, IGlFont::EMetric metric, const char *text=NULL, int len=-1) const
 Get font metrics - metrics differ when the font under opengl has been replaced by a bitmap font for (screen) readability. More...
 
virtual TModelUnit TextWidth (const CGlTextureFont *font, const char *text) const
 
virtual TModelUnit TextHeight (const CGlTextureFont *font) const
 
virtual TModelUnit GetFontDescender (const CGlTextureFont *font) const
 
virtual TModelUnit GetAdvance (const CGlTextureFont *font, char c) const
 
virtual TModelUnit GetMaxWidth (const CGlTextureFont *font, int max_num) const
 
- Public Member Functions inherited from CRenderCommon
 CRenderCommon ()
 
virtual ~CRenderCommon ()
 
virtual void SetIsGreyscale (bool)
 
virtual bool IsSimplified () const
 
virtual bool IsPrinterFriendly () const
 
virtual void Clear ()
 Clear/delete any graphics/OpenGL memory. More...
 
virtual ERenderTarget GetApi ()
 Overridden in subclasses to return the supported rendering target. More...
 
virtual void Begin (GLenum mode)
 Start rendering. More...
 
virtual void End ()
 Finish rendering (create buffer and send to renderer) More...
 
virtual CRef< CGlStateGetState ()
 Allow caller to access state directly. More...
 
virtual void ResetState ()
 
virtual void BeginClippingRect (GLint x, GLint y, GLsizei width, GLsizei height)
 
virtual void EndClippingRect ()
 
virtual void Render (CGlPane &pane, CGlModel2D *model)
 
virtual void Vertex3f (GLfloat x, GLfloat y, GLfloat z)
 Explicit support not currently available for: GLbyte, GlShort and GLint calls, e.g. More...
 
virtual void Rectf (GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2)
 Rect() functions also do Begin() and End() (as in OpenGL) More...
 
virtual void ColorC (const CRgbaColor &color)
 Colors (also defined in IGlState since they can be set either before or inside of Begin()/End(). More...
 
virtual void TexCoord2f (GLfloat s, GLfloat t)
 Texture coords. More...
 
virtual void BeginText (const CGlTextureFont *font, const CRgbaColor &color)
 Text is drawn is pixel coordinates. More...
 
virtual void BeginText (const CGlTextureFont *font)
 Same as above, but get color from m_RenderNode.m_State. More...
 
virtual void EndText ()
 Pops matrices and attributes after writing text. More...
 
void SetTextColor (const CRgbaColor &color)
 Update text color and alpha. More...
 
CRgbaColor GetTextColor () const
 
virtual void WriteText (TModelUnit x, TModelUnit y, const char *text, TModelUnit rotate_degrees=0.0)
 Write text at specified model coords. More...
 
virtual void WriteText (TModelUnit x, TModelUnit y, TModelUnit width, TModelUnit height, const char *text, CGlTextureFont::TAlign align=CGlTextureFont::eAlign_Center, CGlTextureFont::ETruncate trunc=CGlTextureFont::eTruncate_Ellipsis, TModelUnit rotate_degrees=0.0f)
 Write text at specified model coords inside box defined by (x,y,width,height) with specified alignment, truncation and rotation. More...
 
virtual void Viewport (GLint x, GLint y, GLsizei width, GLsizei height)
 
virtual void GetViewport (GLint *params)
 
- Public Member Functions inherited from IRender
virtual ~IRender ()
 
virtual void Hint (GLenum target, GLenum mode)=0
 
void Color3f (GLfloat r, GLfloat g, GLfloat b)
 
void Color3fv (const GLfloat *v)
 
void Color4f (GLfloat r, GLfloat g, GLfloat b, GLfloat a)
 
void Color4fv (const GLfloat *v)
 
void Color3d (GLdouble r, GLdouble g, GLdouble b)
 
void Color3dv (const GLdouble *v)
 
void Color4d (GLdouble r, GLdouble g, GLdouble b, GLdouble a)
 
void Color4dv (const GLdouble *v)
 
void Vertex2f (GLfloat x, GLfloat y)
 
void Vertex2fv (const GLfloat *v)
 
void Vertex3fv (const GLfloat *v)
 
void Vertex2d (GLdouble x, GLdouble y)
 
void Vertex2dv (const GLdouble *v)
 
void Vertex3d (GLdouble x, GLdouble y, GLdouble z)
 
void Vertex3dv (const GLdouble *v)
 
void Rectd (GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2)
 
void RectC (const TVPRect &rc)
 
void RectC (const TModelRect &rc)
 
void TexCoord2fv (const GLfloat *v)
 
void TexCoord2d (GLdouble s, GLdouble t)
 
void TexCoord2dv (const GLdouble *v)
 

Private Member Functions

void x_LoadMatrix (const Matrix &m)
 
void x_ApplyTransf (const Matrix &t)
 

Static Private Member Functions

static void x_MultMatrix (Matrix &d, const Matrix &s1, const Matrix &s2)
 
static void x_InitMatrixd (Matrix &d, const GLdouble *s)
 
static void x_InitMatrixf (Matrix &d, const GLfloat *s)
 
static void x_FromMatrix (const Matrix &d, GLdouble *res)
 
static CMatrix4< float > x_FromMatrix (const Matrix &d)
 

Private Attributes

list< Matrixm_ProjectionMatrix
 
list< Matrixm_ModelViewMatrix
 
vector< pair< GLbitfield, CGlState > > m_PushedState
 

Additional Inherited Members

- Protected Member Functions inherited from CRenderCommon
virtual void x_RenderBuffer (CGlVboNode *node)
 
void x_SyncAttribs (vector< CRgbaColor > &colors)
 
void x_SyncAttribs (vector< CVect3< float > > &vecs)
 
void x_SyncAttribs (vector< CVect2< float > > &vecs)
 
- Protected Attributes inherited from CRenderCommon
vector< CVect3< float > > m_VertexBuffer
 
vector< CRgbaColorm_ColorBuffer
 
vector< CVect2< float > > m_TexCoord2DBuffer1
 
CGlVboNode m_RenderNode
 vertex buffer node for rendering all Begin()/End() renders More...
 
CRef< CGlStatem_State
 state used by all nodes More...
 
GLenum m_MatrixMode
 current modelview matrix and matrix mode More...
 
GLint m_Viewport [4]
 current projection set by Viewport() More...
 
GLenum m_CurrentMode
 rendering mode from Begin() More...
 
const CGlTextureFontm_CurrentFont
 text parameters More...
 
CRgbaColor m_TextColor
 color and alpha for text only (other GL options do not apply to text) More...
 

Detailed Description

Definition at line 42 of file render_vector.hpp.

Constructor & Destructor Documentation

◆ CRenderVector()

CRenderVector::CRenderVector ( )

Member Function Documentation

◆ BlendFunc()

void CRenderVector::BlendFunc ( GLenum  sfactor,
GLenum  dfactor 
)
virtual

Options to be used when GL_BLEND is enabled.

The options used at render time will be those most recently given by SetBlendFunc() OR SetBlendFuncSeparate() prior to calling MakeCurrent(). Options for glBlendFunc. Enable via Enable(GL_BLEND);

Implements IRender.

Definition at line 557 of file render_vector.cpp.

References CGlState::BlendFunc(), Error(), LOG_POST, CRenderCommon::m_CurrentMode, and CRenderCommon::m_State.

◆ BlendFuncSeparate()

void CRenderVector::BlendFuncSeparate ( GLenum  srcRGB,
GLenum  dstRGB,
GLenum  srcAlpha,
GLenum  dstAlpha 
)
virtual

◆ ColorMask()

void CRenderVector::ColorMask ( GLboolean  red,
GLboolean  green,
GLboolean  blue,
GLboolean  alpha 
)
virtual

Color{3,4}{f,d}{v} commands are defined above....

Implements IRender.

Definition at line 518 of file render_vector.cpp.

References CGlState::ColorMask(), Error(), LOG_POST, CRenderCommon::m_CurrentMode, and CRenderCommon::m_State.

◆ Disable()

void CRenderVector::Disable ( GLenum  glstate)
virtual

glDisable()

Implements IRender.

Definition at line 473 of file render_vector.cpp.

References CGlState::Disable(), Error(), LOG_POST, CRenderCommon::m_CurrentMode, and CRenderCommon::m_State.

◆ Enable()

void CRenderVector::Enable ( GLenum  glstate)
virtual

◆ GetAdvance()

TModelUnit CRenderVector::GetAdvance ( const CGlTextureFont font,
char  c 
) const
virtual

◆ GetFontDescender()

TModelUnit CRenderVector::GetFontDescender ( const CGlTextureFont font) const
virtual

◆ GetMaxWidth()

TModelUnit CRenderVector::GetMaxWidth ( const CGlTextureFont font,
int  max_num 
) const
virtual

◆ GetMetric()

TModelUnit CRenderVector::GetMetric ( const CGlTextureFont font,
IGlFont::EMetric  metric,
const char *  text = NULL,
int  len = -1 
) const
virtual

Get font metrics - metrics differ when the font under opengl has been replaced by a bitmap font for (screen) readability.

Other than that, it would be fine to use the glTextureFont metric function directly

Reimplemented from CRenderCommon.

Definition at line 334 of file render_vector.cpp.

References CGlTextureFont::GetFontFace(), CGlTextureFont::GetFontFileForFace(), CGlTextureFont::GetFontSize(), CGlTextureFont::GetMetric(), CGlTextureFont::IsBitmapFont(), len, and text().

◆ GetModelViewMatrix() [1/2]

CMatrix4< float > CRenderVector::GetModelViewMatrix ( ) const
virtual

◆ GetModelViewMatrix() [2/2]

void CRenderVector::GetModelViewMatrix ( GLdouble *  m) const
virtual

Implements IRender.

Definition at line 235 of file render_vector.cpp.

References m_ModelViewMatrix, and x_FromMatrix().

◆ GetProjectionMatrix() [1/2]

CMatrix4< float > CRenderVector::GetProjectionMatrix ( ) const
virtual

◆ GetProjectionMatrix() [2/2]

void CRenderVector::GetProjectionMatrix ( GLdouble *  m) const
virtual

Implements IRender.

Definition at line 240 of file render_vector.cpp.

References m_ProjectionMatrix, and x_FromMatrix().

◆ LineCapStyle()

void CRenderVector::LineCapStyle ( IGlState::ELineCapStyle  c)
virtual

Set line cap ending style (pdf only)

Implements IRender.

Definition at line 588 of file render_vector.cpp.

References Error(), CGlState::LineCapStyle(), LOG_POST, CRenderCommon::m_CurrentMode, and CRenderCommon::m_State.

◆ LineJoinStyle()

void CRenderVector::LineJoinStyle ( IGlState::ELineJoinStyle  s)
virtual

PDF-specific rendering state.

Will not have any effect on OpenGL output Note that in PDF files, some or all of these options may be settable pre-element (attributes), not just per-object (uniform) Set path joing style for lines (pdf-only)

Implements IRender.

Definition at line 580 of file render_vector.cpp.

References Error(), CGlState::LineJoinStyle(), LOG_POST, CRenderCommon::m_CurrentMode, and CRenderCommon::m_State.

◆ LineStipple()

void CRenderVector::LineStipple ( GLint  factor,
GLushort  pattern 
)
virtual

Set line stipple pattern: glLineStipple(). Deprecated in gl 3.2+.

Implements IRender.

Definition at line 539 of file render_vector.cpp.

References Error(), CGlState::LineStipple(), LOG_POST, CRenderCommon::m_CurrentMode, and CRenderCommon::m_State.

◆ LineWidth()

void CRenderVector::LineWidth ( GLfloat  w)
virtual

Set line width for drawing: glLineWidth()

Implements IRender.

Definition at line 482 of file render_vector.cpp.

References Error(), CGlState::LineWidth(), LOG_POST, CRenderCommon::m_CurrentMode, and CRenderCommon::m_State.

◆ LoadIdentity()

void CRenderVector::LoadIdentity ( )
virtual

Implements IRender.

Definition at line 85 of file render_vector.cpp.

References CRenderVector::Matrix::m, s_MakeIdentity(), and x_LoadMatrix().

◆ LoadMatrixd()

void CRenderVector::LoadMatrixd ( const GLdouble *  m)
virtual

Implements IRender.

Definition at line 218 of file render_vector.cpp.

References t, x_InitMatrixd(), and x_LoadMatrix().

◆ LoadMatrixf()

void CRenderVector::LoadMatrixf ( const GLfloat *  m)
virtual

Implements IRender.

Definition at line 211 of file render_vector.cpp.

References t, x_InitMatrixf(), and x_LoadMatrix().

Referenced by CSVGRenderer::x_RenderBuffer().

◆ MatrixMode()

void CRenderVector::MatrixMode ( GLenum  mode)
virtual

Implements IRender.

Definition at line 54 of file render_vector.cpp.

References CRenderCommon::m_MatrixMode.

Referenced by CSVGRenderer::x_RenderBuffer().

◆ Ortho()

void CRenderVector::Ortho ( GLdouble  left,
GLdouble  right,
GLdouble  bottom,
GLdouble  top,
GLdouble  nearVal,
GLdouble  farVal 
)
virtual

Implements IRender.

Reimplemented in CSVGRenderer.

Definition at line 316 of file render_vector.cpp.

References CRenderVector::Matrix::m, s_MakeIdentity(), and x_ApplyTransf().

Referenced by CSVGRenderer::Ortho().

◆ PdfShadeStyle()

void CRenderVector::PdfShadeStyle ( IGlState::EPdfShadeStyle  s)
virtual

Set (override defualt) shading style for polygons.

Implements IRender.

Definition at line 596 of file render_vector.cpp.

References Error(), LOG_POST, CRenderCommon::m_CurrentMode, CRenderCommon::m_State, and CGlState::PdfShadeStyle().

◆ PointSize()

void CRenderVector::PointSize ( GLfloat  size)
virtual

Set point size for drawing: glPointSize()

Implements IRender.

Definition at line 490 of file render_vector.cpp.

References Error(), LOG_POST, CRenderCommon::m_CurrentMode, CRenderCommon::m_State, and CGlState::PointSize().

◆ PolygonMode()

void CRenderVector::PolygonMode ( GLenum  face,
GLenum  mode 
)
virtual

Set the polygon rasterization mode.

For the first parameter, GL_FRONT and GL_BACK are deprecated so better to use GL_FRONT_AND_BACK

Implements IRender.

Definition at line 530 of file render_vector.cpp.

References Error(), LOG_POST, CRenderCommon::m_CurrentMode, CRenderCommon::m_State, and CGlState::PolygonMode().

◆ PolygonStipple()

void CRenderVector::PolygonStipple ( GLubyte *  mask)
virtual

Set polygon stipple pattern: glPolygonStipple(). Deprecated in gl 3.2+.

Implements IRender.

Definition at line 548 of file render_vector.cpp.

References Error(), LOG_POST, CRenderCommon::m_CurrentMode, CRenderCommon::m_State, mask, and CGlState::PolygonStipple().

◆ PopAttrib()

void CRenderVector::PopAttrib ( )
virtual

Implements IRender.

Definition at line 448 of file render_vector.cpp.

References Error(), LOG_POST, m_PushedState, CRenderCommon::m_State, and CGlState::MergeStates().

◆ PopMatrix()

void CRenderVector::PopMatrix ( )
virtual

Implements IRender.

Definition at line 71 of file render_vector.cpp.

References CRenderCommon::m_MatrixMode, m_ModelViewMatrix, and m_ProjectionMatrix.

Referenced by CSVGRenderer::x_RenderBuffer().

◆ PushAttrib()

void CRenderVector::PushAttrib ( GLbitfield  mask)
virtual

◆ PushMatrix()

void CRenderVector::PushMatrix ( )
virtual

Implements IRender.

Definition at line 59 of file render_vector.cpp.

References CRenderCommon::m_MatrixMode, m_ModelViewMatrix, and m_ProjectionMatrix.

Referenced by CSVGRenderer::x_RenderBuffer().

◆ Rotated()

void CRenderVector::Rotated ( GLdouble  angle,
GLdouble  x,
GLdouble  y,
GLdouble  z 
)
virtual

Implements IRender.

Definition at line 245 of file render_vector.cpp.

References mod(), r(), x_ApplyTransf(), and x_InitMatrixd().

Referenced by Rotatef().

◆ Rotatef()

void CRenderVector::Rotatef ( GLfloat  angle,
GLfloat  x,
GLfloat  y,
GLfloat  z 
)
virtual

Implements IRender.

Definition at line 277 of file render_vector.cpp.

References Rotated().

◆ Scaled()

void CRenderVector::Scaled ( GLdouble  x,
GLdouble  y,
GLdouble  z 
)
virtual

Definition at line 282 of file render_vector.cpp.

References CRenderVector::Matrix::m, s_MakeIdentity(), and x_ApplyTransf().

Referenced by Scalef().

◆ Scalef()

void CRenderVector::Scalef ( GLfloat  x,
GLfloat  y,
GLfloat  z 
)
virtual

Implements IRender.

Definition at line 294 of file render_vector.cpp.

References Scaled().

◆ Scissor()

void CRenderVector::Scissor ( GLint  x,
GLint  y,
GLsizei  width,
GLsizei  height 
)
virtual

Set clipping window: glScissor(x,y,width,height)

Implements IRender.

Definition at line 508 of file render_vector.cpp.

References Error(), LOG_POST, CRenderCommon::m_CurrentMode, CRenderCommon::m_State, and CGlState::Scissor().

◆ ShadeModel()

void CRenderVector::ShadeModel ( GLenum  mode)
virtual

Set shade model for default lighting: glShadeModel(GL_FLAT or GL_SMOOTH)

Implements IRender.

Definition at line 499 of file render_vector.cpp.

References Error(), LOG_POST, CRenderCommon::m_CurrentMode, CRenderCommon::m_State, and CGlState::ShadeModel().

◆ TexEnvi()

void CRenderVector::TexEnvi ( GLenum  target,
GLenum  pname,
GLint  param 
)
virtual

Implements IRender.

Definition at line 566 of file render_vector.cpp.

◆ TextHeight()

TModelUnit CRenderVector::TextHeight ( const CGlTextureFont font) const
virtual

◆ TextWidth()

TModelUnit CRenderVector::TextWidth ( const CGlTextureFont font,
const char *  text 
) const
virtual

◆ Translated()

void CRenderVector::Translated ( GLdouble  x,
GLdouble  y,
GLdouble  z 
)
virtual

Implements IRender.

Definition at line 299 of file render_vector.cpp.

References CRenderVector::Matrix::m, s_MakeIdentity(), and x_ApplyTransf().

Referenced by Translatef().

◆ Translatef()

void CRenderVector::Translatef ( GLfloat  x,
GLfloat  y,
GLfloat  z 
)
virtual

Implements IRender.

Definition at line 311 of file render_vector.cpp.

References Translated().

◆ UseProgram()

virtual void CRenderVector::UseProgram ( GLuint  program)
inlinevirtual

For shaders. Only works with OpenGL 2.0+.

Implements IRender.

Definition at line 77 of file render_vector.hpp.

◆ x_ApplyTransf()

void CRenderVector::x_ApplyTransf ( const Matrix t)
private

◆ x_FromMatrix() [1/2]

CMatrix4< float > CRenderVector::x_FromMatrix ( const Matrix d)
staticprivate

Definition at line 159 of file render_vector.cpp.

References CRenderVector::Matrix::m.

◆ x_FromMatrix() [2/2]

void CRenderVector::x_FromMatrix ( const Matrix d,
GLdouble *  res 
)
staticprivate

Definition at line 168 of file render_vector.cpp.

References CRenderVector::Matrix::m.

Referenced by GetModelViewMatrix(), and GetProjectionMatrix().

◆ x_InitMatrixd()

void CRenderVector::x_InitMatrixd ( Matrix d,
const GLdouble *  s 
)
staticprivate

Definition at line 119 of file render_vector.cpp.

References CRenderVector::Matrix::m.

Referenced by LoadMatrixd(), and Rotated().

◆ x_InitMatrixf()

void CRenderVector::x_InitMatrixf ( Matrix d,
const GLfloat *  s 
)
staticprivate

Definition at line 139 of file render_vector.cpp.

References CRenderVector::Matrix::m.

Referenced by LoadMatrixf().

◆ x_LoadMatrix()

void CRenderVector::x_LoadMatrix ( const Matrix m)
private

◆ x_MultMatrix()

void CRenderVector::x_MultMatrix ( Matrix d,
const Matrix s1,
const Matrix s2 
)
staticprivate

Definition at line 188 of file render_vector.cpp.

References CRenderVector::Matrix::m.

Referenced by x_ApplyTransf().

Member Data Documentation

◆ m_ModelViewMatrix

list<Matrix> CRenderVector::m_ModelViewMatrix
private

◆ m_ProjectionMatrix

list<Matrix> CRenderVector::m_ProjectionMatrix
private

◆ m_PushedState

vector<pair<GLbitfield, CGlState> > CRenderVector::m_PushedState
private

Definition at line 136 of file render_vector.hpp.

Referenced by PopAttrib(), and PushAttrib().


The documentation for this class was generated from the following files:
Modified on Wed May 15 15:05:14 2024 by modify_doxy.py rev. 669887